I’m having a look at the Level 44 ASP for Design Outcome 1 and I’m worried that some of the questions might confuse pupils at that level:
Question 2 says:
“Which genre of game requires the player to interact with their environment and often requires tactics or strategy? Examples of games from this genre include: Uncharted, Tomb Raider and Detroit: Become Human.”
Question 5 says:
“What type of game requires the player to interact with their environment and often require tactics or strategy where the emphasis is on conquering or achieving a given task?”
– Which is basically the same question, both have the same answer which is “C” adventure.
Question 8 says:
“Call of Duty, Star Wars Battlefront and Tom Clancy’s Rainbow Six Siege are all examples of which game genre?”
– First person shooter is the correct answer, but Battlefront can be played in first or third person, and forces you to play in third person when you’re a hero character.
Question 11 says:
Which design element has the principles of usage-centred design of structure, simplicity, visibility, feedback, tolerance and re-use? This design element should make simple, common tasks easy, communicating clearly and simply in the user’s own language, and providing good shortcuts that are meaningfully related to longer procedures.
– I’m not sure my level 44 pupils will be able to understand half the words in this question!
Has anyone used this assessment? Were any of the pupils confused by these questions, or were they ok?