A group to discuss, share and develop the new National 4 Computing Science course.
Can anyone shed any light on what is meant by “graphical objects” which is in the data types and structures section of the (what used to be called) arrangements for SDD?
I would imagine it might relate to how pictures are stored when used in a program but I’m struggling to get my head around what at what level to present this information to N4 candidates.
Any thoughts gratefully received.
– For Scratch programmers the graphical objects are sprites and background
– For Visual Basic programmers the graphical objects are text boxes, buttons, etc.
These all have graphic properties such as location, size, visibility that are controlled by program code.
Thanks for that Peter.
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