Documents List

  • Criminal Database (0b)  
    In category: S1-3.
    . 16 downloads since then.

    In response to a request for the criminal database, here is the version I've used for a few years, with a booklet. The file is 16Mb, as it contains a version of the database after each set of tasks, so that pupils can still progress if the database gets errors!

    Kind regards
    Gordon

  • Criminal Database (0b)  
    In category: S1-3.
    . 2 downloads since then.

    In response to a request for the criminal database, here is the version I've used for a few years, with a booklet. The file is 16Mb, as it contains a version of the database after each set of tasks, so that pupils can still progress if the database gets errors!

    Kind regards
    Gordon

  • Criminal Database (0b)  
    In category: S1-3.
    . 7 downloads since then.

    In response to a request for the criminal database, here is the version I've used for a few years, with a booklet. The file is 16Mb, as it contains a version of the database after each set of tasks, so that pupils can still progress if the database gets errors!

    Kind regards
    Gordon

  • Formula practice (21.2k)  
    In category: S1-3.
    . 149 downloads since then.

    An excel file with 3 sheet in order to practice different formula. There are three pages.

  • Ethical Sourcing (11m)  
    In category: S1-3.
    . 142 downloads since then.

    The following of the mobile phone lesson. It is a smartboard file and a worksheet on ethical sourcing and coltan in Congo.

  • Mobile phones (7.9m)  
    In category: S1-3.
    . 197 downloads since then.

    A little lesson with a worksheet and a smartboard file about mobile phones (how they work and how they evolved from the first mobile phone to the smartphones we have now).

  • Kodu - Placing elements (9.6m)  
    In category: S1-3.
    . 88 downloads since then.

    It is a smartboard file. It is a lesson about placing elements, changing their properties and also making paths. There is a little race track activity at the end of the file.

  • Kodu - introduction and maps (10.1m)  
    In category: S1-3.
    . 84 downloads since then.

    It is a smartboard lesson on Kodu, how to start and make a map. It contains various steps and challenges to make pupils more comfortable using the different options in Kodu.

  • Typing skill (3.9m)  
    In category: S1-3.
    . 122 downloads since then.

    This is a lesson about typing skills using the BBC Dance Mat Typing and some activities to do in class. It could be a nice introduction activity or a filler when you have a couple of periods before holidays you need to fill.

    Included: smartboard files, word documents and picture of keyboards.

  • Meet the Expert - Glasgow Clyde College - 6 Dec 17 (171.1k)  
    In category: cyber skills, microbit, S1-3.
    . 111 downloads since then.

    Cyber Skills Programme - Meet the Experts

    These sessions give pupils the chance to virtually ‘meet’ people working in cyber security and ask questions through GLOW. The project aims to highlight the range of careers today’s youngsters could perform in the rapidly growing cyber security and cyber resilience industries. Many of the jobs they could do when they leave school haven’t even been invented yet.

    Session 1 - Glasgow Clyde College, Wednesday 6th December, 10.30 - 11.30am

    Glasgow Clyde College will give those logging on an insight into what goes on behind the scenes in the battle to keep hackers from accessing student profiles and confidential details at Glasgow Clyde College.

    Sign up to attend here - https://cyberskillsmeettheexpertgcc.eventbrite.co.uk

    Pupils from S1 to S3 can learn how combatting cyber crime and keeping 27,000 students’ online accounts protected is all part of a day’s work

    This session will also use the BBC micro:bit to perform simple fun tasks such as creating a smiley face and drawing pictures.

  • Cyber Skills Programme - Live Online Sessions (179.4k)  
    In category: S1-3.
    . 144 downloads since then.

    Open the door to a life of online crime fighting for S1 to S3s in a series of new live and online cyber security lessons.

    With no technical knowledge needed, these practical, hands-on classes provide digital skills, allow pupils to ask the experts how it’s really done, showcasing the world of careers in the rapidly growing cyber security and cyber resilience industries.

    These lessons give an insight into one of the fastest growing industries in the UK. Many of the jobs they could do when they leave school haven’t even been invented yet.

    Lesson 1 - Friday 8th December - 14.00 - 15.00

    This will go live during Computing Science Education Week and sees the learners step into the shoes of a cyber criminal attempting to ‘crack’ a massive collection of passwords. Inspired by real-life events, the class also provides tips on ways to protect yourself from this type of cyber attack.

    Sign up to attend here - https://lesson1cyberskills.eventbrite.co.uk

    Lesson 2 - Friday 26th January, 11.30 - 12.30

    Hacking into a bank and taking control of its computer system is the idea behind this. A series of tasks performed against the clock allow the ‘hacker’ to control a Raspberry Pi Piggy Bank from their own classroom. The lesson is inspired by Capture the Flag security games that are often used to train new cyber security recruits.

    Sign up to attend here - https://lesson2cyberskills.eventbrite.co.uk

    Lesson 3 - Wednesday 21st February, 14.00 - 15.00
    This will give learners the chance to take on a new set of tasks and continue to sharpen their cyber skills.

    Sign up to attend here - https://lesson3cyberskills.eventbrite.co.uk

  • Scratch - Computational Thinking Homework 6 (3.1m)  
    . 369 downloads since then.

    There are several skills required to be a good programmer. One of these is being able to modularise programs by identifying blocks of code.

    This Scratch homework is based around the "broadcast" block which can be used to modularise programs allowing greater control over order, reuse of code and gives sprites the ability to communicate with each other. The homework starts with a worked example.

    There are four questions making this homework about a 20-25 minute task.

    Note that question 4 will be out of reach of most younger pupils and should possibly set as a challenge (possibly with a certificate or prize for those who successfully solve it)

    Students love this style of problem solving homework.

    Have fun!

  • Scratch - Computational Thinking Homework 5 (740.7k)  
    In category: Computing Science Level 3.
    . 196 downloads since then.

    There are several skills required to be a good programmer. One of these is being able to debug programs by identifying errors in code.

    In this Scratch homework students are given a description of a short animation and are required to find the errors in the code. The homework starts with a worked example.

    There are three questions making this homework about a 10-15 minute task.

    Students love this style of problem solving homework.

    Have fun!

  • Scratch - Computational Thinking Homework 4 (945.9k)  
    In category: Computing Science Level 3.
    . 229 downloads since then.

    There are several skills required to be a good programmer. One of these is being able to identify the order of code.

    In this Scratch homework students are given a description of a short animation and the blocks required to build it, Their task is identify the correct order of the blocks. The homework starts with a worked example.

    There are three questions making this homework about a 10-15 minute task.

    Students love this style of problem solving homework.

    If you wish to contribute to the 3 or 4 hours it takes to create a document like this it can be purchased (for about £1) from TeachersPayTeachers.com
    https://www.teacherspayteachers.com/Product/Scratch-Programming-Computational-Thinking-Homework-4-2853644

  • Flappy Bat - Scratch Programming for Kids (7.9m)  
    In category: Computing Science Level 3.
    . 371 downloads since then.

    This colourful, exciting workbook introduces programming skills and develops problem solving skills while using proper computing terminology. Unlike a lot of programming resources this workbook has been targeted specifically at able Primary School or Lower Secondary School students.

    During a series of increasingly challenging tasks students will create version of the popular mobile phone app Flappy Bird. They then go on to enhance the game by adding another character, increasing levels of difficulty and invincibility mode. Students will be expected to think like real programmers solving problems and testing their solutions.

    The 52 page workbook contains detailed solutions to each task for both staff (who may lack programming confidence themselves) and students. A glossary of Computing terms is included at the back of the workbook.

    Once students have completed the tasks (either on their own or with some help) they should be well equipped to write computer programs of their own.

    The unit (along with the completed Scratch files) can be purchased from TES Resources for £20.

    https://www.tes.com/teaching-resource/flappy-bat-scratch-programming-for-kids-11308651

    Level: (Beginner)

    Duration: (5 - 10 hours)

    Teaches: (programming, decomposition, programming terminology, problem solving)

  • microbitprogrammingtasksolutions.docx (1.1m)  
    . 332 downloads since then.
    micro:bit e-workbook and possible task solutions
  • microbitcomputerandprogrammingworkbook.docx (5.3m)  
    . 410 downloads since then.
    micro:bit e-workbook and possible task solutions
  • Competitions and Clubs (18.2k)  
    In category: Computing Science Level 3, ICT to enhance learning, National 4.
    . 113 downloads since then.

    I have taken the post earlier about the clubs and competitions available to Computing Staff and put it in table format.

  • google-glass-debate.doc (121k)  
    . 99 downloads since then.
    In the middle of teaching Emerging Technology to my S3 class. We have stopped to have a debate around this article. Pupils are using the news article to make a decision about whether or not they agree with the campaign. We will split the class in two and argue for or against tomorrow. I’ve copied the article along with selected blogs into a Word file to allow use as homework etc. (Maybe doing that should be included in the debate?) Duration: (1.5 hours) Teaches: (Effect of technology on society)
  • help-1-firing-bullets.pdf (501.3k)  
    . 129 downloads since then.
    MIT App Inventor - Help Sheets for Inspiration (Part 1) These were created to provide help or inspiration to pupils when they were creating their own apps. They could also be used as an aid to staff who are learning to program in App Inventor themselves. As my classes started to develop apps, I found that many pupils had similar problems. As always with programming, the time it takes to work through the logic of a problem with a pupil limits the amount of assistance you can provide to others during a lesson. Using these sheets when pupils require some help not only allows staff to concentrate assistance elsewhere but aids development of another skill, “being able to interpret code”, which is necessary for all aspects of programming. If you already have access to my Dropbox these will be added soon along with the files required and zipped copies of the apps for uploading to App Inventor. For a copy of all the files (including all my previous tutorial sheets) please e-mail me at gregreid935@btinternet.com and I’ll give you access to my dropbox. Level: (Beginner/Intermediate) Duration: (Optional help sheets so no set time) Teaches: (variables, movement, collisions, properties, lists, conditions, procedures) (I will produce more of these as other issues arise.)